Archive for the ‘Done for today’ Category
Done for today
a little log what was done for today
- cubemap with depth testing done
- celeste aim fix(tx to pablo for reminding)
- zombie aim fix(tx to pablo for reminding)
- params & cubemap added to oninit.lua
- DirectInput completely replace by new WIN32 input
- Tweakbar fixes for hiding mouse
- Added mouse roll
- Added support for bool in iScript
- Added quake like window mouse limit
- fixed “After pressing E, celeste AnimBox get’s ruined”
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